SparseEnv.render#
- SparseEnv.render() ndarray | None#
Compute the render frames as specified by
render_mode.By convention, if the
render_modeis:None (default): no render is computed.
“human”: The environment is continuously rendered in the current PyGame display. This rendering occurs during step() and render() doesn’t need to be called. Returns None.
“rgb_array”: Return a single frame representing the current state of the environment. A frame is a np.ndarray with shape (x, y, 3) representing RGB values for an x-by-y pixel image.
See also
The method is part of the Gymnasium environment api.
- Returns:
A frame for render_mode = “rgb_array”, None otherwise.
- Return type:
np.ndarray | None